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Q&A: Greg Street, 'World of Warcraft' Lead Systems Designer (Pt. 2)

In part two of our interview with "World of Warcraft" lead systems designer Greg Street, he discusses what it takes to be a game designer and what we can expect from "WoW's" latest expansion pack, as well as MMO games in general. If you missed part one of Game Cache’s Q&A with street, you can find it here.

By Dave Gilmore

April 12, 2012

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